Safehouses (known as hideouts in Grand Theft Auto III and Grand Theft Auto Advance) are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, as they are more than just a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing
Rockstar North conducted massive amounts of research before developing the gangs of San Andreas-this involved talking to DJ Pooh, Mister Cartoon, Estevan Oriol, and hundreds of other well-known faces. Gangs play a much larger role than they did in Vice City. Firstly, the number of gangs has increased. Aswell as having the large, dominating gangs, we see smaller, more local gangs. Generally
The De Santa Residence is a safehouse in Grand Theft Auto V. The mansion is located in Rockford Hills, an affluent residential neighborhood in Los Santos, San Andreas. It is bordered by West Eclipse Boulevard, Portola Drive, Edwood Way and Rockford Drive. The house first appears in the mission given to Franklin Clinton by Simeon Yetarian, Complications. This is Michael's primary residence. The
The Grand Theft Auto games are developed in the United Kingdom, more specifically in Scotland, where Rockstar North is based. The games are first shipped to the United States of America and Canada, before they are made available in the UK and the remainder of continental Europe, Australia, New Zealand, and finally the rest of the world.
Grand Theft Auto: San Andreas re-used pedestrian elements from Grand Theft Auto: Vice City, but instead uses influences and trends made popular during the 90s. Another noticeable trait is that certain pedestrians walk in different styles; Certain female pedestrians might have their cleavage moving when walking, while the homeless and elders

The state of San Andreas is also about five times larger than [[Grand Theft Auto: San Andreas]', Grand Theft Auto IV, and Red Dead Redemption. After some calculations by members of GawdAlmighty.com, that would equal to around 27.5 square miles/71.2 km 2 when land and sea are put together. Characters and Premise

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grand theft auto san andreas wiki